Disinherited Demo v1.05 update!


Oh boy! Fixes, movement changes, and visual updates! Here we go, from most to least impactful.

CHANGES AND NEW STUFF

  • NEW ABILITY: Aerial Downstrike / Pogo. Holding downward in midair removes the "cap" on fall speed, and pressing bash performs a downward attack that does 1 damage and causes an upward bounce, even off of ground
  • WALL CLIMB UPDATES
    • Samuel now only sticks to the wall when holding in the direction of the wall
    • On Controller, this was more difficult to manage, so holding Left Trigger will keep you on the wall. Otherwise, it works the same. (Eventually, I'm probably gonna make "Auto wall-climbing" a setting)
    • Climbing downward into a 1-height tunnel now smoothly transitions you into crawling
    • Approaching a 1-height tunnel from the air smoothly transitions you into crawling
  • TEXT POPUPS appear over Samuel to show when Oil Drain is activated or cleared, when safe zones are entered, and when Agonized or Chained.
  • Pressing "INTERACT" now advances most dialogue. This system will be reworked later, but it's better than jump, I think.
  • The Nephrite Bead that offered a 10% bonus to thrown items has been removed
  • Many of the beads have been renamed!
  • The first shop in the Demo area has a 50% discount, so you can actually buy things
  • The Tesla coils in the Infinite Machine are no longer obstacles to be climbed on/under/around

BUG FIXES

  • The bash buffer ruined everything last time, and you'd get stuck in the windup state. That shouldn't happen anymore!
  • The Bead Trader event was triggering twice because I... made it trigger twice by accident. The Bead Trader's dialogue is faster, and will be skippable in the future.
  • In the Testing Area, the Infinite Machine and Chained Monastery should now be functional

VISUAL UPDATES

  • The Beads have been redesigned with unique shapes, and more differentiated colors
  • Corners on the Catacombs tilemap should all be filled in now
  • Decorations and destructibles will spawn more dependably
  • Air Jump has VFX now :)
  • Samuel has an idle animation where he blinks!

Files

Disinherited (Demo) PC Build 1.05.zip 284 MB
81 days ago
Mac Build.app.zip 283 MB
81 days ago
Disinherited (Demo) LINUX v1.05.zip 267 MB
81 days ago

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